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Fallout 3 dmg
Fallout 3 dmg






Just roll 2d20, and keep the better result. All characters should have hit points, but you don’t necessarily need to roll Endurance for this. The only thing you should ever write down for an NPC are the following: For the most part, NPCs don’t even need SPECIAL attributes at all. Barter and Speech are the exclusive purview of player characters. And there are some skills which no NPC should ever need. Why waste your time writing down the town doctor’s Energy Weapons score? He need a Medicine score, maybe a science score.

fallout 3 dmg

NPCs don’t even need all 13 of their skills to be defined at all. Their skills can simply be as good or as bad as they need to be fore that NPC to serve their function within the game. NPCs don’t need each of their 13 skills to be calculated out the same way PCs do. It is important to remember that non player characters only exist for one purpose: to interact with the player characters. Whether it’s Enclave soldiers trying to kill you because you’re not a true American Raiders trying to kill you for your food or Supermutants trying to kill you because “PUNY HUMAN, HAHA.” It all means the same thing: bullets are as precious as water out here in the wastes. And to top it all off, everybody else seems to want to kill you. You’re lucky if you’re able to scavenge a drink of clean free water once in a month. Food is scarce, and radiation is plentiful.

fallout 3 dmg

It’s hard enough just to scrape by in the wasteland.

#FALLOUT 3 DMG HOW TO#

If this is the first post you’re seeing, you ought to check out how to create a character, the details of the skills system, and the post on equipment. This is the fourth post in my series on running a tabletop game based on Fallout 3’s setting and mechanics.






Fallout 3 dmg